AURELIA came to us as a name and a mood board. Our AI design pipeline delivered the full site, concept to code, in a single day. This case study documents how the build happened.
Before any code: a one-line brief, "perfume as light, suspended": then a palette (near-black warm ink, champagne gold, ivory), a type pairing (Cormorant Garamond for display, Jost for utility), and a motion vocabulary (slow, eased, nothing bounces). Every later decision gets tested against that brief.
The amber gem is a Three.js IcosahedronGeometry wearing a MeshPhysicalMaterial with transmission: 0.92, high ior, and warm attenuationColor, real-time refraction, no texture files. It reflects a procedural environment: a tiny custom-shader sphere rendered once through PMREMGenerator. The gold dust is a 900-point buffer geometry with a hand-written point shader (twinkle from a per-particle seed).
transmission: 0.92, thickness: 2.8, ior: 1.6, attenuationColor: 0xb26a10, clearcoat: 1.0, flatShading: true
Scroll choreography maps scrollY to the gem's position, scale, and rotation, so it retreats to the upper right and lets the typography take over.
The flacon in the Atelier section began as a Higgsfield image (nano_banana series, prompt: "ultra-luxurious perfume flacon, smoked amber glass, gold-leaf stopper, chiaroscuro, wet black stone"), then was animated into a 5-second slow push-in with kling3_0_turbo, using the image as the start frame. It plays as a muted loop inside a curtain-reveal frame.
overflow: hidden + translateY) on every heading.The site was screenshotted headlessly (Playwright) at five scroll depths on desktop and three on mobile, then reviewed like a design crit. Three passes caught real bugs: the mobile headline wrapped, reveal thresholds ate the manifesto at certain scroll positions, and the gem's original path left a dead viewport mid-page. Fix, re-render, re-review.
Built by our AI pipeline (Claude Fable 5) · Imagery by Higgsfield AI · July 2026